HP & Energy System
Shoe HP (Health Points)
The HP (Health Points) of the shoe NFT is a system that is absolutely necessary to use Hunter Mode. If the HP of the shoe NFT becomes 0, Hunter Mode cannot be used. The HP (Health Points) of the shoe NFT decreases every time energy is used and may vary depending on the Resilience value of the shoe. Health Points can be recovered by purchasing items using CHW tokens.
How to obtain Energy?
When Hunter Mode is activated, 0.2 energy is consumed per minute, and users can use Hunter Mode for 5 minutes per 1 energy. This energy is automatically recharged by 3 energy once a day. To obtain additional energy, users can purchase and recharge items using CHW tokens.
What is the Energy Cap?
Energy cap is the maximum energy a user can have. Additionally, as the user's energy cap increases, the amount of daily energy recovery also increases. Users need Energy Orbs to increase their energy cap, and these Energy Orbs can be obtained by burning NFT shoes.
Normal
1 NFT Shoes
150
Rare
1 NFT Shoes
600
Unique
1 NFT Shoes
2,500
Legned
1 NFT Shoes
15,000
Mythic
1 NFT Shoes
60,000
Energy cap increase table according to the energy orbs obtained
300
3 -> 4
Total +3 energy per day
800
4 -> 5
-
1,500
5 -> 6
-
2,500
6 -> 7
-
4,000
7 -> 8
-
5,000
8 -> 9
-
6,500
9 -> 10
-
8,000
10 -> 11
+3 (Total +6 energy per day)
9,500
11 -> 12
-
12,000
12 -> 13
-
15,000
13 -> 14
-
18,000
14 -> 15
-
21,000
15 -> 16
+2 (Total +8 energy per day)
24,000
16 -> 17
-
27,000
17 -> 18
-
30,000
18 -> 19
-
35,000
19 -> 20
+3 (Total +11 energy per day)
40,000
20 -> 21
-
45,000
21 -> 22
-
50,000
22 -> 23
-
55,000
23 -> 24
-
60,000
24 -> 25
+4 (Total +12 energy per day)
75,000
25 -> 26
-
80,000
26 -> 27
-
85,000
27 -> 28
-
90,000
28 -> 29
+4 (Total +16 energy per day)
95,000
29 -> 30
+6 (Total +22 energy per day)
100,000
30 -> 40
+6 (Total +28 energy per day)
Information in the table above may be subject to change during the testing phase with short notice.
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