> For the complete documentation index, see [llms.txt](https://docs.cryptohunter.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.cryptohunter.world/game-module/battle-system/raid-system.md).

# Raid System

{% hint style="danger" %}
Scheduled to be released in Q1\~Q2 2025
{% endhint %}

#### **CryptoHunter World: Raid System**

The **Raid System** introduces a collaborative and strategic experience, expanding beyond the traditional 1:1 turn-based battle system. Designed for cooperative gameplay, it challenges players to unite and conquer formidable bosses, providing an engaging new dimension to CryptoHunter World.

#### **1. Raid System Structure**

**1.1 Party System**

* **Team Composition**: Players can form a party of up to 10 members, with a minimum of 2 required to join a raid.
* **Auto-Matching**: Players can use an automated matching system to quickly join available raids.

**Victory Condition**:\
Defeat the Raid Cryptid by reducing its HP to zero within the time limit (e.g., 10–15 minutes).

**1.3 Raid Participation Requirements**

* **Raid Ticket**:\
  A **Raid Ticket** is required to participate in a raid. Raid tickets can be purchased from the Market.

**1.4 Timed Raid Events**

* **Event Period**: Raids are available only during designated event periods.
* **Limited Activation Times**: Within the event period, raids are accessible during specific times of the day (e.g., 6:00 PM–9:00 PM).

**1.5 Reward System**

* **Victory Rewards**:
  * Successful raids offer the chance to capture the **Raid Cryptid**.


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