Personality

Cryptids Personality System

Overview

In CryptoHunter World, each Cryptid has a unique personality that adds an additional layer of strategy to battles and gameplay. Personalities influence key attributes such as health points (HP), attack (ATK), defense (DEF), and speed (SPD), providing both advantages and disadvantages. This dynamic system encourages players to consider not only their Cryptids' types but also their personalities when building their teams and developing strategies.

List of Personalities

List of Personalities There are 11 unique personalities that Cryptids can possess, each offering a distinct combination of bonuses and penalties:

"Calm, Lazy, Stirabout, Coward, Challenging, Rude, Aggressive, Kind, Careful, Speedy, Mean"

Personality Effects on Attributes

The table below illustrates the bonuses and penalties for each personality:

Personality

Bonus

Penalty

Calm

DEF +15% (Increased Defense)

ATK -10% (Reduced Attack)

Lazy

HP +20% (Increased Health Points)

SPD -15% (Reduced Speed)

Stirabout

ATK +10%, SPD +10% (Increased Attack and Speed)

HP -15% (Reduced Health Points)

Coward

SPD +20% (Increased Speed)

HP -10%, DEF -10% (Reduced Health Points and Defense)

Challenging

ATK +15% (Increased Attack)

DEF -10%, SPD -10% (Reduced Defense and Speed)

Rude

ATK +10%, HP +10% (Increased Attack and Health Points)

DEF -10% (Reduced Defense)

Aggressive

ATK +20% (Increased Attack)

DEF -15%, SPD -5% (Reduced Defense and Slightly Reduced Speed)

Kind

DEF +15%, HP +10% (Increased Defense and Health Points)

ATK -10% (Reduced Attack)

Careful

DEF +10%, SPD +10% (Increased Defense and Speed)

HP -10% (Reduced Health Points)

Speedy

SPD +25% (Greatly Increased Speed)

HP -15%, DEF -10% (Reduced Health Points and Defense)

Mean

ATK +15%, SPD +15% (Increased Attack and Speed)

HP -20% (Greatly Reduced Health Points)

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