CryptoHunter World
  • 👋Overview
    • Problems and solutions
    • Roadmap
    • Official Links
  • Game Module
    • Hunter Mode
      • Hunter Mode 2.0: New Exploration with AI
    • Adventure Mode
    • Cryptid (Monster)
      • Personality
      • SPEED (SPD)
    • Item System
      • Item Drop System
      • Boost item
      • Ethereal Beacon
    • Battle System
      • Cryptids Type
      • Raid System
  • Tokenomics
    • Token Economy
      • Cryptid Token
      • Glint Utility Token
      • Token Distribution in Hunter Mode
      • Seasonal PVP Rewards
    • Shoes-NFT
      • Shoes Attributes
      • Shoes Level & Option
        • Option List & Costs
      • Shoes Types
      • HP & Energy System
        • Score System
        • HP Decrease System
        • HP Repair Cost
      • Shoes Minting
        • Minting price
        • Genesis NFT
      • Ethereal NFT Shoes
  • Policies
    • Security Audit
    • Privacy
    • Terms of Use
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  • Introduction
  • Role of SPEED in Battles - Turn Order Determination:
  • Tiebreaker Rule
  1. Game Module
  2. Cryptid (Monster)

SPEED (SPD)

SPEED (SPD) Attribute Overview

Introduction

In CryptoHunter World, SPEED (SPD) is a critical attribute that determines the turn order in battles. It directly influences which Cryptid will attack first, making it an essential factor in both Player versus Player (PVP) and Player versus Environment (PVE) battles. This system adds a layer of strategy, as securing the first attack can significantly impact the outcome of a battle.

Role of SPEED in Battles - Turn Order Determination:

The Cryptid with the higher SPEED (SPD) will attack first in a battle. This mechanism ensures that faster Cryptids gain a tactical advantage, enabling them to deal damage or apply status effects before the opponent can react. Importance in PVP:

In PVP combat, SPEED becomes even more important. The ability to attack first often determines the flow of battle, giving players with fast cryptids a competitive advantage. The Potential Value (PV) system for SPEED adds variability to the cryptid statistic, SPEED. Each cryptid has a PV ranging from 0 to 15 assigned to it upon capture, which directly affects its SPD (speed). PV does not change after a cryptid is captured, making it an important factor in determining its overall strength.

Tiebreaker Rule

In rare cases where two Cryptids have the exact same SPEED (SPD) value, the turn order is decided randomly. This tiebreaking mechanism ensures fairness and unpredictability when competing Cryptids have identical SPEED stats.

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Last updated 5 months ago