> For the complete documentation index, see [llms.txt](https://docs.cryptohunter.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.cryptohunter.world/game-module/item-system.md).

# Item System

## Game Items for Beta Test&#x20;

### **Cryptids Cubes**

<figure><img src="/files/iUxgCShAwfUTCxLnHSKn" alt=""><figcaption><p>Cryptids cubes are one of the easiest ways for users to encounter Cryptids in Adventure Mode.</p></figcaption></figure>

* **Normal Cube:** This cube gives you a chance to obtain common-grade monsters.
* **Shiny Cube:** This cube gives you a chance to obtain rare-grade monsters.
* **Beta Cube:** This is an exclusive cube for the beta phase, where you can obtain monsters that are only available during this phase.

### &#x20;**Keys**

<figure><img src="/files/K67dpdtSTmqjJdTPhSp2" alt=""><figcaption><p>A key item is required to activate the Cryptids cube.</p></figcaption></figure>

* **Normal Key:** A key that can be used to activate cubes.
* **Golden Key:** A key that can be used to activate cubes.

### **Cryp Balls**

<figure><img src="/files/wBmmlP5Tk6jY1vnCIoH5" alt=""><figcaption><p>Use the Crypball to catch various Cryptids.</p></figcaption></figure>

* **Cryp Ball:** A ball with a 40% chance of capturing a monster.
* **Super Cryp Ball:** A ball with a 50% chance of capturing a monster.
* **Hyper Cryp Ball:** A ball with a 60% chance of capturing a monster.

### &#x20;**Recovery Items**

<figure><img src="/files/xJGDbsMudw8ogoOxiUrX" alt=""><figcaption><p>Use various items to cure Cryptids.</p></figcaption></figure>

* **Healing Drink:** This drink can restore a cryptid's health by 100%.
* **Energy Drink:** This drink can restore 100 points of a cryptid's health.
* **Energy Mushroom:** This item can revive a stunned cryptid with just 1 health point remaining.
* **Elixir:** This item can both resurrect stunned cryptid and recover their health by 100%.
